Release notes
What's new
New features, improvements and fixes to BackendGen.dev, the backends it makes and Omni Cluster, newest first.
Getting an update: every update in 1.x is free. Open your saved project in the generator and click Download update package: it updates the program files on your server without touching your database or keys. How updates work
Generator 1.0.1 · Omni Cluster
- NewUnreal Engine 5 plugin
Every game download now includes
<YourGame>_Unreal: a plugin with Blueprint nodes and C++ for sign-in, player data, leaderboards, cloud saves, the economy, matchmaking and more. With Advanced, your dedicated servers get game-server nodes too: check join tickets and report how many players are on each server. Built and tested on Unreal 5.8. Unreal guide - ImprovedOmni Cluster moved to .NET 10
The Windows program is now one self-contained file: there's nothing else to install. .NET 10 is supported until November 2028.
- FixedGame-server details kept when a server reports its players
When a game server sent its own player count, details Omni Cluster had sent (such as the voice port) were lost. They're now kept. Existing backends get the fix with an update package.
Omni Cluster
- NewOmni Cluster for Linux
Run your dedicated game servers on a Linux VPS (x64 or ARM64) as a background service, set up by a step-by-step wizard. Linux servers usually cost less to rent than Windows ones. Omni Cluster
- NewVoice chat between players
Omni Cluster can run a voice relay next to every game server, and a ready-made voice chat for Unity comes with the download: voice activated, push-to-talk or always on.
Generator 1.0.1 · Advanced Add-on
- NewCoupons and probability tables
Coupon codes your players redeem, and probability tables for loot boxes, daily spins and drops, as part of the Advanced economy.
- ImprovedRealtime that scales across servers
Realtime rooms, lobbies and chat can share messages between several servers through Redis. One 8-core server kept 50,000 players connected and delivered 76,000 room messages a second in our realtime test.
- ChangedNode.js 22 or newer
Backends now need Node.js 22 or newer to run.
Generator 1.0.1 · Website
- NewStudio licences
5 or 10 Advanced seats for less than single licences. Give each seat to someone by email from your account page, and move it when people change. Licences for teams
- ImprovedFewer database calls per request
Leaderboard scores, presence and moderation need fewer database statements and less CPU, which helps most on PostgreSQL with several servers.
- FixedDeadlock between servers on leaderboard counts
With several servers on PostgreSQL, two servers updating the same leaderboard count at once could block each other.
- FixedCounting race on new leaderboards
The first scores on a brand-new leaderboard could be counted wrongly.
Website
- NewAccess-rules tester
In the game generator, ask “Would this be allowed?” for any path and player and get a plain-English answer before you download.
- NewGame jam codes
Free, time-limited passes for game jams, with team names, entries and prize licences. For jam organisers
Website
- NewGodot 4 client
Every game download includes a Godot 4 client (a GDScript plugin with an example scene) that works in every export. Godot guide
- NewTry the generator for free
Every setting and check works before you buy, Add-on included. You only need a licence to download. Try it
Generator 1.0.1
- ImprovedPostgreSQL about 40% faster
Fewer round trips per request: saves and presence take half as many database statements, and busy servers answer faster.
What's coming next?
See what we're planning, or tell us what you'd like to see.